Use Cases

Real Applications of the Token in the Ecosystem

Our native token is not just a speculative asset – it’s the engine powering real, frequent, and valuable interactions across the entire Negatron portfolio, including Rebellis AI, Dynamic Pixels, Sky Den Games, and Forgeify, as well as future ecosystem projects. These use cases drive utility, incentivize activity, and form a closed-loop economy benefiting all stakeholders.

Rebellis AI (B2B + B2C)

1. Buy AI-Generated Assets (B2B)

  • Game studios pay tokens to access Rebellis-generated game assets (3D models, animations, dialogue trees, etc.).

  • This allows rapid game development with high-quality AI-generated content.

2. Stake for Premium Access (B2B)

  • Studios stake tokens to unlock enhanced AI tools, API rate limits, or priority rendering.

  • This mechanism also acts as a supply lock, reducing circulating tokens.

3. User-Generated Content Competitions (B2C)

  • Community creators enter design or storytelling contests powered by Rebellis.

  • Winners receive token rewards, and winning content can be reused in games.

Dynamic Pixels (B2B + B2C)

4. Token-Based Backend Services (B2B)

  • Studios spend tokens to access Dynamic Pixels’ backend-as-a-service: matchmaking, multiplayer sync, leaderboard systems, etc.

5. Stake for Service Discounts (B2B)

  • Long-term partners can stake tokens to receive discounts on monthly infrastructure fees.

6. Cross-Game Player Wallet (B2C)

  • Players use tokens across multiple games to buy items, upgrades, or subscriptions.

  • The unified wallet improves retention by letting value move between games.

Sky Den (B2B + B2C)

7. Tournaments & Competitions (B2C)

  • Players use tokens to enter tournaments, with prize pools funded by vaults or sponsor studios.

  • Winning players earn tokens and collectibles, creating true play-to-earn dynamics.

8. Player Rewards & Questing (B2C)

  • Tokens are awarded for completing daily quests, participating in beta tests, or reaching game milestones.

  • These encourage player engagement and game discovery.

9. Influencer Payments (B2B → B2C)

  • Studios allocate tokens to influencers via Sky Den’s campaign dashboard.

  • Influencers earn tokens for creating videos, livestreams, or promoting new releases.

10. NFT Purchases, Upgrades, and Tipping (B2C)

  • Gamers use tokens to purchase cosmetic NFTs, tip their favorite content creators, or participate in loot-box-style mechanics.

Forgeify & Game Jams

‍‍11. Forgeify organizes game jams and events where tokens serve as prize money, rewarding creativity and fostering community-driven game development.

Additional Ecosystem-Wide Use Cases

Use Case

User Type

Function

Result

Staking to vote on new game onboardings

Studios & players

DAO-like governance for onboarding games or features

Community empowerment, decentralized direction

Creator royalties via tokenized UGC

Creators

Earn royalties in tokens when UGC is used in games

Sustainable creator economy

Pay-per-use for AI content generation

Game Studios

Pay tokens for asset outputs (images, characters)

Predictable, scalable AI integration

Shared economy across platforms

All users

Token earned in one app can be used in another

High retention and ecosystem stickiness

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